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🕒 Times shown in your local time — no need to do the math.
Insignia MU runs an active event calendar around the clock, with 30-minute cycles so there's always something to do no matter your timezone. On top of that, boss invasions rotate through five difficulty tiers and drop Insignia currency, redeemable for reward chests in the catalog.
Timed PvM event: a 5-minute lobby window and a 20-minute match, every 30 minutes. Break the castle gate, destroy the statue, and bring the Archangel weapon to the NPC before time runs out. Split into 4 tiers by level (BC1 to BC4), and requires a Cloak of Invisibility as the entry ticket. Grants jewels and experience bonuses.
Closed-arena survival against waves of monsters, every 30 minutes. Four tiers by level (DS1 to DS4), Devil's Invitation ticket. The longer you last, the more jewels you farm — solo-friendly, but parties farm faster.
Sixteen bosses across five difficulty tiers (T1 to T5), plus the no-tier White Wizard, spawn on a rotating server-wide schedule. Each invasion lasts 30 minutes and every kill drops Insignia currency matching its tier, redeemable for reward chests or convertible into a higher tier.
Gold-plated versions of common mobs, with more health and better loot. Coming soon.
Guild-vs-guild castle conquest PvP event. Coming soon.